Followers

Friday, December 21, 2012

GoVideo Game review

I treid to make a game review of european players. This game review is including 4 parts a 10 minutes and focused on special parts of the game. Enjoy

Sunday, December 16, 2012

Episode 3 of the Yun School

Epsiode 3  Basic 4 principles of go 29k





















Hi Everyone :-)

I am sorry for the late update of this weeks lesson.
I hope you will enjoy it and have fun :-)

And as for the commentaries:
I tried to use metaphors, which of course are related to war history .
One reason is Baduk is a war game and  a territorial game, which  has a lot to do with basic human instincts.

I hoped to explain it easier by using common things as comparison to other examples.

I hope you all are to understand what I said firstly in what I said and secondly in content of the video :-)


Your Admin Yunyuki Kirigaya aka Kiriya

Friday, December 7, 2012

Yun go school Episode 2

Episode 2  30k basic principles








Hi everyone,
as promised it´s the second Episode of the Yun School.
This time I explained very basic principles on how to play on the big board.
For starters it is better to play first on the small 9x9 board to ensure the understanding of a living group and a dead group and of territory.

I hope you will all have fun and learn from this lesson,

with regards your admin

Yunyuki Kirigaya aka Kiriya




Thursday, December 6, 2012

Music list


Music for playing go (my own favourits)
a suitable picture for a topic I like

Which music do you all hear, while playing go ?

For me it´s a more or less a routine of everything I like, but I do hear certain
music before any important matches again and again.

Of course I do hear a certain pattern of music while playing as well :-)

and so I thought, that introducing my list of music as a trial example for others
to use or to make use of the music list system I made up on my own. =)

be survivor by the group zz - it´s the song I always hear before every game 

for 2 years (I started checking ways on mental pressure for tournaments and how to deal with it after I played a really bad tournament at that time; 0-5)

After i get into battle mode, I will greet my opponent, say "Let´s have a nice game" and then place my first stone (if I am black) or start listening to music while taking a deep breath.

The next music will be a rather calm piece (a hot heart and a cool head),
because i get excited easily and then I start using my head less and rely on
my emotions to much.

it´s mae o muite -  from Hikaru no Go.

After that i will repeatedly listen to this one until my mood swings.

If that happens i will change the music  to get myself back into shape.

the list of music i usually choose

- Mikansei stride Hyouka op. 2
- kokoro no Senritsu from tari tari
- Eyeshild 21 ost - code name Eyeshild 21
- Hikaru no Go Ost- BGM
- Fairy Tail Ost- Past story
-Ano hana Ost- Secret Base piano version
- Tengen toppa Gurren Lagann Ost- Thrust Through the Heavens with Your Spirit!
- Sword Art online  Ost- main theme

Monday, December 3, 2012

Episode 1

Neues Projekt/new project Series
 






Hi everyone,

Moyunfuten enterprises presents it´s newest project :-)
The  commented pro game talking time.

As we thought which "Theme" as collaborated material we should use to make a video about, it was already clear that the olny thing which one can get excited about is either joseki (for me at least^^)
or Professional games.

And as it happens we have enough with commentaries which only feature the only one move solution to them^^.

So we will show the solution and present our own thoughts to it as well (as we are still 1-2k players some of the comments which we made might not be on spot, but we hope you all will understand this and give us feedback about our mistakes as well)

Let´s have fun and we hope you all will enjoy the first Episode

Your  Baduk+Mentality=Tensai Staff
Moin9 (magic9^^) and Yunyuki Kirigaya aka Kiriya

Sunday, December 2, 2012

Whole Board problem 2

New Problem, new time to get headaches^^. Try to see the whole board and get something that brings you in a advantage postion.
http://badukyuki.blogspot.de/p/tsumegos.html

Saturday, December 1, 2012

video lessons 1 50k-30k

Yun school

50k-30k

Video lessons


Yun-school
That´s Yun-Sensei :-)


Hi everyone :-)

That´s the first project i told about in the newslatter update.

As some know about my profil on kgs, I am giving lessons to kyu players.

I myself am only a 1-2k.

I have some students which I teach regularly and to let them be able to grow as well when I don´t have time to teach and to let others outside of my school to gain some extra knowledge.

I have to say that I am a weak player, but I have a wide range of basic information which I can´t guarantee to be 100% certain, so I will try to difference between what I think and stuff which you can read in books.

As I am still knew to making videos and such I hope   you will overlook mystakes or point them out so I can get them straight :-)

I welcome critism and comments and I hope especially for my students  (yeah the persons in question should know whom I am speaking to^^)

I really hope that the videos will help you get stronger and stronger until you can teach me :-)

The first videos are going to be for beginners around 30-20k.
I want to show how they can become stronger step by step utilizing the videos and the study System which I made myself for kyu players, used myself to improve and teach others to teach it to others as well.

At least I should tell you all that I still take  students but there are  conditions for it:
- You have to play against other students
- You have to learn with the others together
- You have to do the homework given
- You have to teach others
- and it´s free of charge of course ;-)

The videos are all gathered at this Label http://badukyuki.blogspot.de/search/label/Yun-School

I hope you all can enjoy the videos and have fun
sincerly Yunyuki Kirigaya aka Kiriya

Friday, November 30, 2012

Manga/Anime

Hikaru no go























Hey ho,
I thought a random article might be nice, so I thought would write something
the most go players would have somehow seen during their go life.
It´s Hikaru no go. A manga/anime which the most go players watched and
learned about this really great game called go.

Well and here came my thought to introduce this story to go players which
haver never heard of this story.

Plot:


 While exploring his grandfather's shed, Hikaru stumbles across a Go board haunted by the spirit of Fujiwara-no-Sai, a fictional Go player 
from the Heian era. Sai wishes to play Go again, having not been able to since
 the lateEdo period, when his ghost appeared to Honinbō Shūsaku, an actual 
top Go player of that period.


 Sai's greatest desire is to attain theKami-no-Itte (神の一手)
 – "Divine Move" – a perfect game. 
Because Hikaru is apparently the only person who can perceive him,
Sai inhabits a part of Hikaru's mind as a separate personality, coexisting, 
although not always comfortably, with the child.
Urged by Sai, Hikaru begins playing Go despite an initial lack of interest in the game. He begins by simply executing the moves Sai dictates to him,
but Sai tells him to try to understand each move. In a Go salon, Hikaru defeats Akira Toya twice, a boy his age who plays Go at professional level,
by following Sai's instruction.
Akira subsequently begins a quest to discover the source of Hikaru's strength,
an obsession which will come to dominate his life.
Hikaru becomes intrigued by the great dedication of Akira 
and Sai to the game and decides to start playing solely on his own. He is a complete novice at first, but has some unique abilities to his advantage; for instance, once he has a basic understanding of Go, 
he can reconstruct a game play by play from memory. 



Through training at Go clubs, study groups, and practice games with Sai, he manages to become an insei and later a pro,
meeting various dedicated Go players of different ages and styles along the way. While Hikaru is at this point not yet up to the level of Akira, 
he demonstrates a natural talent for the game and 
remains determined to prove his own abilities to Akira, Sai, and himself.



news update



Update news and other things
monthly update news 













Hi everyone,

it has not been a long time since i made this blog and this will be the first new month of this blog so I wanted to make sure you know about the updates I made yesterday.

I updated the links and games subsite  and added new links .
As well  a new post is already in work, so I will have to see when I will be finished with it.
That´s why look forward to it :-))))
I want to announce as well that some projects are planned which will be done if I have time. Well 2 projects are depending on the admins of this blog, which cultivate this blog together with me and the other project will for kyu players from 5k-30k be usefull i hope. 

I hope as well for others join this blog and make it lively as well help gathering interesting and helpfull information and share it with others :-)
That´s why ;-)

 Let´s see  how many of the planned projects will be done in time :-)

sincerly your Admin Yunyuki Kirigaya aka kiriya

Wednesday, November 28, 2012

randomness of pictures

Comic lover


Hi everyone :-)

today as i was writing the article about music, a friend of mine made a picture which will be shown at the article.
As I saw the picture I was remembered that there exits a fantastic site from the empty triangle lover.
The pics on that site are quite famous and where the hot topic the Kranich tournament in Berlin as well
an example of awesomeness
http://www.emptytriangle.com/

The pictures have a story as well (which might be interesting for one or another go player to read)
I think you all will have fun with that site and now for the end the picture which i think is quite nice (cause he somehow made a comic version of me:-) )

Rikugo-A path, where the six sides come together
from Moin9

This article has the purpose to encounter the reader with a topic, which could create a deeper view towards the game.
But before i will start to explain this topic, we have to take a step back to one aspect of the game, which is an essential part for this topic.
The Fun of GO!
Go is a beautiful game and one fact makes it so special. The fact that each person,despite age and gender, can take the stones into their hands and then are able to play a game.
This fact can not often been seen by other games.
For example in Table Tennis/ Tennis, the majority of the fans can't play like a professional immediately or they can't even start the action on the court, while on a Go board you can start playing with something like Atari-Go. Go Beginners can place a stone on the board, just like a professional and even a relative beginner can place nine stones on the board to make a game out of it.
We have to look with more freedom towards the game, so that we can have more fun and open our mind for the following concept:
Rikugo-The six sides combined!
Rikugo is a word from ancient China and has more than one meaning. On the one hand it is meaning “six” and on the other hand it is meaning “meet/join”, literally it can be seen as “ six sides joined together”.(1)

But wait a minute? Six sides? Maybe the majority of the readers will now think:” the Go Board has only four sides. What does he mean with six sides?”.
Well, it is true, that the Go board has only four sides,but that is also a narrow point of view, which looks only on the surface of the GO board. The four sides of the board are the first sides of this concept, because they include the territory aspect of the game.
After all, the player with the most territory will win at the end of the game.
The last two sides include the Thickness and the weight of stones.
The stronger part of the readers will start to understand here. For those of you, who want to get stronger, please be aware of the last two sides.
These two sides bring a deep dimension towards the game.
Thickness brings Power and how the Power is used depends on the individuality of each person(Invasions,safety extensions and so on)!
Weight can bring advantages (if you manage to give your opponent a heavy group) or disadvantages (if you struggle yourself with a heavy group).
So take into account both ways.
Look what is readily apparent on the surface (such as territory), but do not forget what is in another dimensional aspect (such as Thickness or potential).

Every stone should harmonize all six sides and be exactly suited for the requirements/needs of the board situation. So the move, which we want to play has to achieve certain conditions. For example, we can ask ourselves how our move:
  • makes our group stabil
  • makes a certain amount of territory
  • gives influence instead of territory
  • put pressure on the opponent
  • makes good Balance with the whole board


Rikugo wants to bring Harmony between such conditions, therefore a player tries to achieve with one move as much conditions as possible. So Rikugo can be found in a lot of other (mental) advices,too.(2)

That is Rikugo - The path where the six sides come together!
(1)(Vgl. Go Seigen; A way of play for the 21st century;S.9)
(2) vg.l. The proverb: „killing two/three birds with one stone“

Influence on playing go (music and so on)


Influence of music at your playing
Well this time i just thought i take some random looking picture and....


Well, playing go while listening to music is something for the new generation go players, that´s what i hear most of the time when I play go.
But first of all what one "NEVER" should do while playing at tournaments (for us from the new generation , which cannot play without music):
- saying good game and then immediatly start hearing music
- have your music on when your opponen arrives,
- start entwining your ear cabels while making your opponent wait,
- listen to the music at maximum strength to annoy everyone around you,
and finally  the tipp tapping hand moving and shacking the body to the music while you.
As i said these should never be done.
It´s really important to ask first wether it´s okay or not to hear music (normaly they will allow it, but still it´s rude not to ask) (any kind of critism welcome if i left something out =)   )

So that´s it for the etiquette part of this post and now let´s go back to the interesting part of it

SOOOOOOOOOOOOOOOOOOOOOOOOO

How does music influence us ?
Effectively speaking it can be splitted in emotional affinity, subconscious affinity, logical affinity or  (of course) just a diversion of your mind.
and the cool pictures will be more likely easier seen than my text^^
Exkurs:
I should say first that as referenec you might like to read about this yourself in the book from Daniel J. Levitin and his work "this is your brain on music"

Did you all ever wonder why we like certain music ?
Well for that to explain it has to be understood first that the appreciation of music we have is deeply rooted with our ability to learn the underlying structure of the music.
That said, it is easier to understand if I say that we can predict what will happen next in the music and it does happen, which gives a feeling of pleasure.
Music is composed  in a way that the creator can manipulate our expectations of what is going to happen in the music and therefore is skillfully manipulating us. (well there can be of course suprising effects in music , which make the music itself more interesting, therefore it can be said that as much as needed expectations need to be fullfilled but no more  than that, because if it´s without suprise it get´s boring after some time )

To come back to the 3 sub parts of the effects of music, it can be said that the music needs to balanced between all 3 effects without beiing a diversion of your mind and affecting your game in a bad way.

emotional affinity, subconscious affinity, logical affinity :

emotional affinity 
Music can influence our feelings in a good or bad way.
For example while you are depressed and you hear refreshing music, you can instantly cheer up, but the same is for feeling even more depressed or to fired up or going over the goal by a long shot.
That´s the emotional affinity which one haves with music.
That also means the right music will have a good effect while checking your mind and controlling it to stay calm.
Music will be an asset which will be very helpfull for this.
It should be said that the music should have repeating effects and and it should vary between flexibel music, fast and slow music.
For every situation there should be the right music to choose from.
It´s best to not have music with lyrics, which can disrupt you thought process.


Subconscious affinity

For this part there is an really easy example: make yourself feel like it is your own home.
This can be easy achieved, but it is really important.
The more you feel like you are at home, the more you are able to relax.
This is extremly helpfull, because it helps to make us less nervous and boosts our confidence.
It should be used in consideration because if you are to relaxed you might drop your guard in the game :-)
The way to achieve it, is to choose music which you hear often at home.

logical affinity
The most important affinity is the logical affinity.
You choose the music depending on your mood.
For this you choose songs you really like, which are most likely like I said above in the Exkurs "music which meets our expectations".
But sometimes you should use music against your mood as well.
I know this seems a bit strange but this can be helpfull too.
For example after sometime hearing the same music over and over in my games, I tend to not hear the music anymoew while playing (I don´t think that I am the only one whom this happens to).
Then i purposly choose a music to break my mood to help me concentrate more strongly on the game.
That effect  is important because if you think over a long time about something or do something like playing go, you get after some time into a kinda routine mode which makes everything try to play the game itself only, but without  goal.
Maybe the term playing the moves only but not thinking much anymore is better suited at this point. This state of mind can easily disrupted using music :-)

Well this only a small part and this time mostly concentrated on the good parts of music (you need to be carefull of the disadvantages as well)

But I am certain to say that music is helpfull while playing for both older and new generations of go players :-)

I hope you will like this article and comment much feedback,
with regards

Yunyuki Kirigaya

Tuesday, November 27, 2012

A funny random story

Sleeping is more important than you might think =)
Well the story shows how important sleep or beiing awake is (if you want to  see an example at animes Sket Dance episode 2 arc with the Kendo match)

Hi everyone,
I am back from the tournament (without pictures I am sorry, still don´t have a camera) and I somehow managed a 2-3 result.
The tournament itself the *Berliner Kranich* was really fun and i had the time of my life yet again thanks to many friends I know from tournaments.

Well, I am sure you all are already wondering what  the tournament was like :-)
I had to get up 5.00 am. in the morning  ate and, travelled around 5 hours to Berlin. I was already dead tired as i arrived in Berlin (i got next to no sleep before and i don´t know why).
The first round came early and as i played and played, around 20 minutes into the game i fell asleep.
Yes, I was so tired that I fell asleep while playing :D .
Of course i somehow woke up after 10 minutes or so, but it seems that I played some moves while trying to get up and well I was killed overall on the board OO
Ah well the next game i was when  half asleep and noticed the game was over
when my mind came back more or less.
Well, after that i somehow pulled  2 wins and lost the last round against possibly germanys strongest 1k.

But it is interesting to see that when you are tired or sleepy, you can play without restriction, but well you play without logic or reason as well (it might be interesting to research about this kind of state of mind)

That´s my report over the tournament,
which have been fun and interesting as I got to see my teacher (In-seong Hwang sungsengnim of the yunguseng dojang) again.

with regards Yunyuki Kirigaya

Sunday, November 25, 2012

Go Video: 3rd and 4th Line in GO
Today a new Nideo try is uploaded...we are still learning to improve ourselves and become better and more clear but at the moment the programm bugs DURING the lection so please be patient with us. Still if some beginners want to become a first understanding, then he will face some little concepts in this video.

Friday, November 23, 2012

Video sub site

Hi everyone,
this time I  found a movie scene where go takes part in it and thought it might be nice to watch it.
I know things like the nobi from a wall are a bit strange and that they don´t hold the stones right either is a bit funny, but it might still be interesting to watch.
The movie is called "pi the movie" if I checked out the right name. 
I hope you will have fun with the go scene with regards your Admin Yunyuki Kirigaya

http://badukyuki.blogspot.de/p/blog-page_5.html

Thursday, November 22, 2012

Meta go proverbs by a westerner

(An infamous?) famous for go players poem by Rudyard Kipling (1985)  



1 If you can keep your head when all about you
2 Are losing theirs and blaming it on you,
3 If you can trust yourself when all men doubt you
4 But make allowance for their doubting too,
5 If you can wait and not be tired by waiting,
6 Or being lied about, don't deal in lies,
7 Or being hated, don't give way to hating,
8 And yet don't look too good, nor talk too wise:
9 If you can dream -- and not make dreams your master,
10 If you can think -- and not make thoughts your aim;
11 If you can meet with Triumph and Disaster
12 And treat those two impostors just the same;
13 If you can bear to hear the truth you've spoken
14 Twisted by knaves to make a trap for fools,
15 Or watch the things you gave your life to, broken,
16 And stoop and build 'em up with worn-out tools:
17 If you can make one heap of all your winnings
18 And risk it all on one turn of pitch-and-toss,
19 And lose, and start again at your beginnings
20 And never breath a word about your loss;
21 If you can force your heart and nerve and sinew
22 To serve your turn long after they are gone,
23 And so hold on when there is nothing in you
24 Except the Will which says to them: "Hold on!"
25 If you can talk with crowds and keep your virtue,
26 Or walk with kings -- nor lose the common touch,
27 If neither foes nor loving friends can hurt you;
28 If all men count with you, but none too much,
29 If you can fill the unforgiving minute
30 With sixty seconds' worth of distance run,
31 Yours is the Earth and everything that's in it,
32 And -- which is more -- you'll be a Man, my son!
It´s using (I think so at least by what I read about him) Zen like words in this poem (he travelled around India and Japan).
It can be seen as a poem which has go-proverbs useful for go player.
Go news
A new article in the  the sub site "Go News". http://badukyuki.blogspot.de/p/blog-page_5997.html
It´s about how the Tennis player Andy Murray handled his mental pressure and how it influenced his match.
I thought this article was interesting as Tennis is similiar to Baduk in the Mental aspect.

Monday, November 19, 2012

3 kind of play-styles


The power-type, the option-type and the allrounder-type
The allrounder type (probably) player 8 dan Inseong


The Power type player Jonas Welticke 4dan
On the left the optional type and allrounder Volkmar Liebscher 3dan



These 3 types have advantages as well as disadvantages inside their prospectiv rankings.
In the long run playing go, normally many go players become the allrounder style, but there are many who never change their style, even after becoming real strong. For example the calm style of Yi Changho, which depends on calculating and calm observing, as well as waiting for a possible mistake of the opponent, which can be said to be an allrounder type.
For example Lee Sedol can be said to be a power type among the pro players.
That is because his opening seems to be lacking in strength against the other players, but with creativity and reading power, he can change most of his games to his favour.
At last but not least, there is Hayashi Kozo, who is really famous among amateur players.
He is a pro which  belongs to the option type class player.
He has a wide range of knowledge to choose from and is using that against his opponents.
He uses a simple but effectiv step by step play, which containts almost no risks for playing, when he is winning.

These are the 3 types and many of you will aready  have the question:" why do I say something so obvious ?"

For answering this question I have to say first, that many didn´t notice their own style or try to change it. There are many as well which say it is not like i said but it´s divided into aggressive playing, calm(flexible) playing and safe playing.

But if you just go with that, there is bound to be trouble.
Because what is a power type player to do without using his power because he is playing safe or a flexible player who isn´t playing flexibel or a aggressive player who can play solide but isn´t doing it, just because it isn´t his playing style.

There is also the case of knowing your own weakness to overcome with this type of analyses which is better than the emotional analyses.
That is because if one says during a review don´t be greedy or this was too aggressiv (which can al be true  of course), it doesn´t give you very much after the review for the next game. It will help you understand why you played the mistake in your game, but it will not necessary help you with your next game the information about the emotional analyses.
I think it´s more important to see the mistake itself (not in personality or style) but in the situation analyses itself (for example thhe focus was globaly on the board and still the answer was wrong). Then it will almost for sure mean that the analyses was wrong during the game or that the player didn´t knew that something could happen. If the player knows one has to play there to protect the group to safely win the game, but didn´t see it, then it´s different from beiing greedy. As well if one didn´t count then the chance is high that one didn´t knew that the points are not enough as one defended his territory (maybe even did one move more to protect even though there was nothing).

That´s why instead of the generaly known emotional type analyses i want to suggest the capability analyses to be used more often.

That´s of course only how I see it and doesn´t mean that i don´t see usefullness in the first meant analyses but for me the one (not sure if it existed before) but myself invented analyses is at least for me more usefull.

Please try it our yourself and give feedback on this blog
with kind regards
Yunyuki Kirigaya

Sunday, November 18, 2012

Go Probleme
The first video at one of our other sub pages is out.
I hope you all will forgive the quality at the beginning as this is our first video and we are still double digit kyu players at making videos.
I hope you all will stay tuned and are looking forward to the next video, which we hope will be better than the first one :-)
http://badukyuki.blogspot.de/p/tsumegos.html
The videos are a collaberation of me Yunyuki and Moin9
We hope you enjoy it and will get better
with regards Yunyuki from Moyun futen enterprises

Switching modus operandi personalia

If you are unprepared this will happen....
(and your girlfriend watching you fight on the board will get angry :D )


So if you can overcome it ( and hopefully not beeing like this guy above^^)



You can fight and win or at least try to grasp victory
Getting used to switching
The best way to getting used to it would be playing tournaments on a regular basis.
Well, of course the hobby players like the most of us (myself as well) have not   the time to play many tournaments (I myself am able to play 5-7 tournaments per year), but there are many other ways to play serious games, which i want to introduce today.
I guess the most player like me love kgs (kiseido go server) and use it for playing go.
There are rooms which have leagues and so on.
For german player there is what´s called Bundesliga games which one can participate.
There is the ASR = Advanced Study Room, where you can play in leagues for prices as well (all the time around the year) and yunguseng from inseong, which costs money but has really good services.
Of course you can try to play ranked games there too with a serious mindset, but still if there is a price as reward for playing, then it will rise your motivation more than leveling your rank =)
There is for sure many more tournaments (like iron tournament or what it is called from kgs plus), so it´s worth looking into it and trying it out.
It will definitly help you to getting used to switching between work mode and battle mode for tournaments

As the saying goes: the more you battle, the better you get.
Humas are live forms which have high adapting attitude :-)

Saturday, November 17, 2012

Instinct and Reason Part 2

Ways on how to use it
The power of memory

Baduk is a game where one needs strong mentality, that´s generaly for sports like Tennis as well a building point. Especially the more mental pressure in a game, the more you need to remain calm (and I think everyone will agree on this).
But the question is: how can i go into battle mode and get serious all of a sudden, how can i beat my nervousness, how can i play at my best all the time if it is needed (with exception of beiing ill like having the flu, a cold etc.)
Of course first thing is enough sleep and  and before the game a small excercice for the body as well as some easy tsumego will help you relax before the game and let´s your blood better circulate. It is helpfull to sit down and then stand up and go around as well (same reason as above and useable for job interviews in the waiting room, but don´t do it in the personal room waiting for the interviewer because you will get horrible nervous having to stand up and shaking his hand etc.)
Ok, got distracted from the main theme ^^
One way is the way of the "power of memory".
That´s what the people playing sports at tournament level are doing (and at higher level like pros etc. as well).
It´s also called Changing the modi operandi of the personalia.
Generaly there are only few modi. which we use:
love mode, work mode, battle mode and the relax mode.
The problem is to change between them is not that easy, because every mode has sub modes which lead to beiing stuck to one mode while needing the other one (you can kinda say like the hero has alsways the disadvantage in mangas, because he has to get into fighting mode like in kenichi the strongest disple).
That´s where you use your memorys, recreating the moments were you going all out during a game (environment, smell, person, colors, your meal before, the wather, small talk, your own feelings at that day, the tingling atmoshpere surrounding the game) and use it to change into battle mode.
This needs to be practiced of course to be usefull.
Antoher way is to hype yourself up with watching at pro games (but becarefull this can backfire depending on the game you watched).
Another way would beto want to play with reason and instinct (forgetting to want to win, but this is the most difficult way and most likely one way I will never be able to do, cause if I play then I want to win of course).
But the easiest way to get into Battle mode is getting addicted to the thrill of the game (not that I am supporting addiction, but people who once tasted the thrill are the ones which play it for live trying to feel it again and again).

Instinct and reason


Instinct and Reason
2 kinds ofpersonalyties are messing within our body while playing but....






Well, i got a friend which recently askedme, why he is playing differently on tournaments and then playing at home. His first thought was, that he played different, because he was nervous.
Well that´s true as well but we already  talked about this in earlier topics. So I will challenge this time a general problem again of many go sportlers  (players).
It´s the "2 Person or Reason vs Instinct problem".

I am sure most of you have at some point noticed this problem.
It´s when you play unlike normal, more safe or aggressiv moves (not depending on the game) but on your emotional level.
If you want to win i already said that it will influence your game but there is a reason as well why it influences your game.
To be blunt: It´s about doubting the otherself.
An example what I mean: You  don´t  make the normal move you did 1000 of times but play a different move which seems safer but is lacking in power.
If you think about it different, it th e same as trying to shoot a serve but then you use less power on the serve to make the shoot more accurat (while serve is less accurat and powerfull than normal).
In go  it happens often that one doubts his instincts.
That´s why in games where you really want to win, you try deny your instinct and go back on theories or logic to to make your moves. But ignoring instinct is as hurtfull as ignoring reason.
What most players call instinct or feeling in baduk is almost everytime data about the game  (let´s call it experience), which is helping us in the game for problems.
It can tell us wether there is danger lurking around or if there is one vital spot at the enemys point to attack.
But you need logic as well to get the timing of the moves right and reading strenght to use your instinct to the utmost limits.That´s why don distrust your instinct and don´t depend on it but use it wise. For most players it´s a strong weapon (those with much playing experience or tsumego training) and it´s usefull for stronger and so as well for weaker players as well because it needs to be trained, to make instant jugdes on the game.

My friend will try it out today to play using both and not ignoring his instincts and i hope it will go well.
I am sure there are other views on this thema as well (this is only one view after all) but as i think about go as a sport game, i don´t think that my view is either right or wrong (i hope it will be helpfull to other people), so will be happy to hear comments about this and other themes from go players :-)
finishing the game!!!
if both work together, something incredible can happen




with regards Yunyuki Kirigaya

Wednesday, November 7, 2012


A chinese way to see the world



Ma Xiaochun

Well it has nothing to do with getting better at go, but simply using your latent strenght, which a go player has to it´s maximum.
Some will question now, yeah, but how are we gonna do it?
Answer: "Ever seen hikaru no go and watched Isumi getting stronger in China ?"
 Many Go players like the charakter Isumi from Hikaru no go
Go is a Mind sport! Which means mentaly instability leads to play most likely not as good as one might could play and I want to show ways of thinking on how you can do it.
Not becoming better, but using what you really can do if you set your mind to it, then you can do it!!!!!!!!!
It should be obvious but i will say it anyway:
The european and chinese players think differently when playing go.
I don´t mean because of strenght or experience in the game.
One might say it´s the way they have grown up in their country (for example girls drinking hot water while we all drink normal cold water, was quite the cultur shock for a friend of mine^^)
But well, how do the asian people think?
An essay from Elisabeth Papineau *A Chinese Way of seeing the world*, in there  Roger Caillois states the following:
"Along with music,  calligraphy and painting,  the Chinese place the
game of draughts and the game of chess among the four disciplines
that a learned man must practice.  They believe that these games
train the intellect to take pleasure in the multiple answers,
combinations and surprises which spring forth continuously from
constantly new situations. Aggression is said to be calmed, while the
soul learns serenity,  harmony,  and the joy of contemplating
possibilities.  Without any doubt,  this is a mark of civilization [...].
Societies which are full of hustle and bustle,  whether they be
Australian,  American or African,  are societies which are also
dominated by the mask and by possession,  which is to say by
mimicry and the ilinx:  conversely,  the Incas,  the Assyrians,  the
Chinese and the Romans present ordered societies, with offices and
careers,  with codes and scales,  with controlled and hierarchical
privileges,  where competition and chance,  which is to say in this
context, merit and birth, appear as the primary and complementary
elements of social interplay."
4 Arts of men, harmony, calmness, social interplay, competition and possesion are few of many key words in this short statement
The chinese way of thinking can be described as  thinking around corners.
While we think directly and localy in the game, they think  more globaly. It´s not about thinking ahead or thinking more complex, but more about why should i play there if i can play somewhere else first, maybe that move even helps later wanted local move.
A bit confusing how i am saying it right? Let me say it differently in a more picture like way:
attack the west before you attack the east (if you want to attack the east in the first place of course). It´s a popular military saying of chinese of the old days and was also used by Ma xiao  in the 36 strategems.
But there is an easier way to understand it:
To get hold of the father, try to get in the favour of the mother first for a successfull wedding.
This way of thinking is widely the nature of chinese go players and it shows in their go games itself as well.

x
Mental training 1




After in my last article explained philosophy , I invented myself a * how to train your mentality* for playing in tournaments or for important matches.

The first key point is repeated excercise.
It´s obvious if you think about itm but where lies the self esteem while playing, where doews the confidence lies when playing.
It´s not our ranking and not the count on how many games we have won, but the things we know we can do well.
For example learn basic patterns or study certain fusekis bfore tournaments or repeat josekis or study certain josekis  for the use of it in a tournament.
It not only gives an  boost in selfconfindence but even helps one playing in a level above his normal self.
Why you ask?
because we would by then know what we want to play if it happens or becomes similiar. That´s because we thought about it a long time to prepare for it and this gives us a safety feeling if comes down to what is expected.
Of course the possibility of something else happening in the game is high, but!!!!!!!
that doesn´t mean that preparations were for naught.
If something else happens, it´s only outside of the predictions but not outside of the game, the way one practices and studies before a tournament can by applied during a game as well and because one did study beforhand, it becomes easier to think during the game itself :-)



Even if you are weak as long as you practice certain situations...
you will be able to handle similiar ones with confidence  and even beat someone stronger



Philosophy
with the wrong mindset you will have many problems but....






The most think like this while playing go:
somday i want to reach 1dan.
Dan a goal for most players and while thinking of it, they play and play and play, learn, read go books, solve tsumego and play even more and once they don´t seem to go forward, they lose interest or get frustrated.
But is that really the way to play go?
Isn´t there some other way or believe on should follow to become better ?
Do you really want to live by the saying:" Live is a game so level up" 
I don´t think so.
I myself play go since 4 years and the first 2 years i was stuck at 10k, and as i thought i had gotten better in the first year, i lost in a tournament quite bad with the same ranking.
I didn´t level up , i didn´t even hold the ranking i had in the first place.
I wanted to quit and stop playing go, but then i thought, why should i stop my most loved hobby and sport Baduk/Go/Weiqi because i didn´t get better, just because i LOST, there is no reason to stop playing go ,was what i thought a few months later. 
I changed my way of thinking:
I don´t want to get better--> I want to become good
I don´t need to win oustanding and crush my opponent, it´s more important to learn new things about the game and try new things and learn basics to understand the game even more.
That´s my go philosophy.
I want to know more about the game itself instead of trying to get stronger just for defeating someone or getting stronger.
2 years after I changed my way of thinking i got to 1k

Don´t play for getting stronger but play for knowing more about the game.
For understanding the real thrill , which only the strongest players can understand.
In the process becoming better or worse but steadly progressing.
That´s what i think go should be about in the mental philosophical way of playing it



if you can face them head on and fight them.....


this is what can happen ;-) (win)



make your weakness your greatest weapon

Mental training 2




Well the way to balance your own way of thinking, the most common way of thinking to balance the game itself. but for me that´s not quite true.'I think to balance the game you first need to balance yourself.It´s plainly obviuos that this part is one of the most difficult things for beginners from 20k-3dan  or so.for long time dan players there is pressure of wanting to play better and not to lose to kyu players badly but destroy them in their games. For Kyu players it´s the wanting of getting dan player and surpassing other kyu players and crushing them to prove themself that they got stronger .But as you all guessed what i will say about this is: ALL WRONG WAY´S TO THINK!!!!!!!!!!To be able to play a balanced game one has to see himself as a third party. To see yourself calm and patient and above all  of course with the will to win the game as first priority and not something else.Then how can we do this?The question is simple : Firstly understand thyself. That is change the way to think and give the priority of just winning no matter what or how you win as your first priority.Secondly find yourself a sure understanding of the game situation understanding.Analyse the game and count the territory and ask yourself how you can win the game with the least risk.and thirdly  don´t mix up the idea of winning requires playing the strongest move always.To win you only need to play the most logical move, not the strongest move.